
Rare, Epic, LegendaryHeld Item
Breathbinder Sash
Breathbinder Sash enhancement
At each rarity
| Rarity | Max level | Total XP | Base bonus | Contract |
|---|---|---|---|---|
| Rare | 5 | 1,000 | Crit Rate +3% | – |
| Epic | 10 | 3,250 | Crit Rate +5% | – |
| Legendary | 15 | 6,750 | Crit Rate +10% | Level 15 |
Effects
Rare
- Always In battle, builds 1 stack of [Momentum] every 5s (up to 3). Your next damage skill or Ultimate spends every stack, and each one spent adds 15% Crit Rate for 3s.
Epic
- Always In battle, builds 1 stack of [Momentum] every 5s (up to 3). Your next damage skill or Ultimate spends every stack, and each one spent adds 15% Crit Rate for 3s.
- Level 10 [Momentum] now builds every 3s.
Legendary
- Always In battle, builds 1 stack of [Momentum] every 5s (up to 3). Your next damage skill or Ultimate spends every stack, and each one spent adds 15% Crit Rate for 3s.
- Level 10 [Momentum] now builds every 3s.
- Level 15 Each [Momentum] stack now adds 33% Crit Rate; Crit Rate past the cap turns into Crit Damage.
XP and bonus for every level
| Level | XP for this level | Bonus to base stats |
|---|---|---|
| 1 | 100 | +5% |
| 2 | 150 | +10% |
| 3 | 200 | +15% |
| 4 | 250 | +20% |
| 5 | 300 | +25% |
| 6 | 350 | +30% |
| 7 | 400 | +35% |
| 8 | 450 | +40% |
| 9 | 500 | +45% |
| 10 | 550 | +50% |
| 11 | 600 | +60% |
| 12 | 650 | +70% |
| 13 | 700 | +80% |
| 14 | 750 | +90% |
| 15 | 800 | +100% |
What gives XP
- Basic Held Item Core: 50 XP
- Common Held Item Core: 100 XP
- Advanced Held Item Core: 250 XP
- Feeding a Common held item: 5 XP
- Feeding an Uncommon held item: 10 XP
- Feeding a Rare held item: 50 XP
- Feeding an Epic held item: 100 XP
- Feeding a Legendary held item: 250 XP
A held item you feed in also passes on 80% of the XP already put into it.
Held items: Opens at Student III.
How to get Breathbinder Sash
World chests
- Crescent Bay: 1 chest
What next?
More Held items







