
Shrubclaw
Plants growing on their shells turn sunlight into food, so on sunny days they can skip eating.
Shrubclaw stats, skills and locations
Attributes
Total 550
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Gains Momentum stacking up to 6 times. Doubled gain while tunneling. Max stacks boost BREAK efficiency by 30% for 20s.
Combat skills
Spins Cores around itself, dealing damage and applying Earth Debuff for 5.5s.
Raises its pincers to charge, then performs 2 quick swings when fully charged or when the skill is cast again; it can move while charging.
Whirls leaves around itself, dealing damage for 5.5s.
Fires an energy beam where the camera points, damaging targets in range continuously; repeated hits slowly raise its Might.
Innate skills
Rises from beneath the ground, creating shock waves across a wide area.
(BREAK) Uses earth's power to attack close-range enemies.
Getting around and homeland
Goes into the Tunneling state, ignoring ranged attacks while steadily using stamina, though pound skills can knock it into the air.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 550
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Gains Momentum stacking up to 6 times. Doubled gain while tunneling. Max stacks boost BREAK efficiency by 30% for 20s.
Combat skills
Spins Cores around itself, dealing damage and applying Earth Debuff for 5.5s.
Raises its pincers to charge, then performs 2 quick swings when fully charged or when the skill is cast again; it can move while charging.
Whirls leaves around itself, dealing damage for 5.5s.
Fires an energy beam where the camera points, damaging targets in range continuously; repeated hits slowly raise its Might.
Innate skills
Rises from beneath the ground, creating shock waves across a wide area.
(BREAK) Uses earth's power to attack close-range enemies.
Getting around and homeland
Goes into the Tunneling state, ignoring ranged attacks while steadily using stamina, though pound skills can knock it into the air.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 550
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Gains Momentum stacking up to 6 times. Doubled gain while tunneling. Max stacks boost BREAK efficiency by 30% for 20s.
Combat skills
Spins Cores around itself, dealing damage and applying Earth Debuff for 5.5s.
Raises its pincers to charge, then performs 2 quick swings when fully charged or when the skill is cast again; it can move while charging.
Whirls leaves around itself, dealing damage for 5.5s.
Fires an energy beam where the camera points, damaging targets in range continuously; repeated hits slowly raise its Might.
Innate skills
Rises from beneath the ground, creating shock waves across a wide area.
(BREAK) Uses earth's power to attack close-range enemies.
Getting around and homeland
Goes into the Tunneling state, ignoring ranged attacks while steadily using stamina, though pound skills can knock it into the air.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 550
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Gains Momentum stacking up to 6 times. Doubled gain while tunneling. Max stacks boost BREAK efficiency by 30% for 20s.
Combat skills
Spins Cores around itself, dealing damage and applying Earth Debuff for 5.5s.
Raises its pincers to charge, then performs 2 quick swings when fully charged or when the skill is cast again; it can move while charging.
Whirls leaves around itself, dealing damage for 5.5s.
Fires an energy beam where the camera points, damaging targets in range continuously; repeated hits slowly raise its Might.
Innate skills
Rises from beneath the ground, creating shock waves across a wide area.
(BREAK) Uses earth's power to attack close-range enemies.
Getting around and homeland
Goes into the Tunneling state, ignoring ranged attacks while steadily using stamina, though pound skills can knock it into the air.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Shrubclaw evolution and how to get it
Evolution
- Level 211 Loam Stone
- Level 211 Freeze StoneUnlock once: Defeat Alpha GeoclawPersonality contains Tenacious
Form evolutions (3)
Forms keep their form when they evolve. Each costs the same as the Basic route above, plus the extra condition shown.
- Bay Budclaw → Bay Shrubclaw In The Argent Strait, daytime
- Beach Budclaw → Beach Shrubclaw no extra condition
- Mudflat Budclaw → Mudflat Shrubclaw In Tideblossom Coast
How to get Shrubclaw
- Catch it in the wild (Basic, Mudflat, Beach, Bay forms). See where and when below.
- Evolve Budclaw at level 21, using 1 Loam Stone.

