
Scorchhowl
Every scorch mark on its body stands for a battle it has won, and it is always hunting for stronger foes to beat.
Scorchhowl stats, skills and locations
Attributes
Total 511
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Deals 25% more damage to targets it counters by element.
Combat skills
Leaps to dodge an attack as flames whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and raises damage by 20% for 20s.
Leaps to dodge an attack as broken stones whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and puts Blockade on targets hit for 8s.
After charging, releases a strong forward blast. At maximum charge, spends all remaining EP. For each additional 10 EP used, adds 30% more damage.
Jumps up to dodge attacks, lightning swirling around it as it dives down. Successful dodges deal 120% damage and inflict Paralysis on hit targets for 5s.
Launches projectile at target, applies 2 stacks of Fire Debuff for 5s. Hold skill button to aim.
Innate skills
Leaps and slams a fiery fist into the ground, damaging a wide area.
A close-range attack using fire power.
Getting around and homeland
Enters the Hustle state. Moves at high speed while consuming stamina continuously.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 511
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Deals 25% more damage to targets it counters by element.
Combat skills
Leaps to dodge an attack as flames whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and raises damage by 20% for 20s.
Leaps to dodge an attack as broken stones whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and puts Blockade on targets hit for 8s.
After charging, releases a strong forward blast. At maximum charge, spends all remaining EP. For each additional 10 EP used, adds 30% more damage.
Jumps up to dodge attacks, lightning swirling around it as it dives down. Successful dodges deal 120% damage and inflict Paralysis on hit targets for 5s.
Launches projectile at target, applies 2 stacks of Fire Debuff for 5s. Hold skill button to aim.
Innate skills
Leaps and slams a fiery fist into the ground, damaging a wide area.
A close-range attack using fire power.
Getting around and homeland
Enters the Hustle state. Moves at high speed while consuming stamina continuously.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 511
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Deals 25% more damage to targets it counters by element.
Combat skills
Leaps to dodge an attack as flames whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and raises damage by 20% for 20s.
Leaps to dodge an attack as broken stones whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and puts Blockade on targets hit for 8s.
After charging, releases a strong forward blast. At maximum charge, spends all remaining EP. For each additional 10 EP used, adds 30% more damage.
Jumps up to dodge attacks, lightning swirling around it as it dives down. Successful dodges deal 120% damage and inflict Paralysis on hit targets for 5s.
Launches projectile at target, applies 2 stacks of Fire Debuff for 5s. Hold skill button to aim.
Innate skills
Leaps and slams a fiery fist into the ground, damaging a wide area.
A close-range attack using fire power.
Getting around and homeland
Enters the Hustle state. Moves at high speed while consuming stamina continuously.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 511
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Deals 25% more damage to targets it counters by element.
Combat skills
Leaps to dodge an attack as flames whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and raises damage by 20% for 20s.
Leaps to dodge an attack as broken stones whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and puts Blockade on targets hit for 8s.
After charging, releases a strong forward blast. At maximum charge, spends all remaining EP. For each additional 10 EP used, adds 30% more damage.
Jumps up to dodge attacks, lightning swirling around it as it dives down. Successful dodges deal 120% damage and inflict Paralysis on hit targets for 5s.
Launches projectile at target, applies 2 stacks of Fire Debuff for 5s. Hold skill button to aim.
Innate skills
Leaps and slams a fiery fist into the ground, damaging a wide area.
A close-range attack using fire power.
Getting around and homeland
Enters the Hustle state. Moves at high speed while consuming stamina continuously.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 511
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Deals 25% more damage to targets it counters by element.
Combat skills
Leaps to dodge an attack as flames whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and raises damage by 20% for 20s.
Leaps to dodge an attack as broken stones whirl around it, then dives to damage targets near where it lands; a successful dodge also deals 120% damage and puts Blockade on targets hit for 8s.
After charging, releases a strong forward blast. At maximum charge, spends all remaining EP. For each additional 10 EP used, adds 30% more damage.
Jumps up to dodge attacks, lightning swirling around it as it dives down. Successful dodges deal 120% damage and inflict Paralysis on hit targets for 5s.
Launches projectile at target, applies 2 stacks of Fire Debuff for 5s. Hold skill button to aim.
Innate skills
Leaps and slams a fiery fist into the ground, damaging a wide area.
A close-range attack using fire power.
Getting around and homeland
Enters the Hustle state. Moves at high speed while consuming stamina continuously.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Scorchhowl evolution and how to get it
Evolution
- Level 12No itemUnlock once: Sanctum: First Spark
- Level 201 Blaze StoneUnlock once: Defeat Alpha Scorchhowl
- Level 201 Night Stone6 Unbroken Flameruff SpiritUnlock once: Journey: WarriorBasic form Flameruff only
Form evolutions (4)
Forms keep their form when they evolve. Each costs the same as the Basic route above, plus the extra condition shown.
- Highland Emberpup → Highland Flameruff In Russet Highlands
- Timberline Emberpup → Timberline Flameruff In Beast Fang Ridge, daytime
- Highland Flameruff → Highland Scorchhowl In Russet Highlands
- Timberline Flameruff → Timberline Scorchhowl In Beast Fang Ridge, daytime
How to get Scorchhowl
- Catch it in the wild (Basic, Thunderstorm forms). See where and when below.
- Evolve Flameruff at level 20, using 1 Blaze Stone.
- Boss: Alpha Scorchhowl, level 40, Echoback Landing


