
Rookey
Huge but shy and gentle, it avoids fights and curls into a ball when danger comes, yet always finds the nerve to fight when its friends need protecting.
Rookey stats, skills and locations
Attributes
Total 540
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Raises BREAK; the exact amount is not published yet.
Combat skills
Attacks target by leaping and crashing down. Three hits possible in sequence, with final strike causing 1s stun effect.
Charges forward dealing damage and increasing target's BREAK damage taken by 15% for 15s. If nearby targets exist, it ricochets up to 4 times, including allies.
Jumps high and crashes down, hitting enemies on impact. Gains Ballistic Guard, boosting damage reduction by 20% and resisting interruptions. When attacked, sends out a shockwave dealing 10 Might damage. Minimum 0.2s between uses.
Attacks target by leaping and crashing down. Three hits possible in sequence, with final strike causing 1s stun effect.
Innate skills
(BREAK) Uses dark energy to strike nearby enemies. Attacks targets within close range.
Ground smash attack hits all nearby targets. Damage dealt to every enemy in range.
Getting around and homeland
Gives special detective vision to spot metal objects and cloaked Aniimo nearby.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 540
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Raises BREAK; the exact amount is not published yet.
Combat skills
Attacks target by leaping and crashing down. Three hits possible in sequence, with final strike causing 1s stun effect.
Charges forward dealing damage and increasing target's BREAK damage taken by 15% for 15s. If nearby targets exist, it ricochets up to 4 times, including allies.
Jumps high and crashes down, hitting enemies on impact. Gains Ballistic Guard, boosting damage reduction by 20% and resisting interruptions. When attacked, sends out a shockwave dealing 10 Might damage. Minimum 0.2s between uses.
Attacks target by leaping and crashing down. Three hits possible in sequence, with final strike causing 1s stun effect.
Innate skills
(BREAK) Uses dark energy to strike nearby enemies. Attacks targets within close range.
Ground smash attack hits all nearby targets. Damage dealt to every enemy in range.
Getting around and homeland
Gives special detective vision to spot metal objects and cloaked Aniimo nearby.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 540
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Raises BREAK; the exact amount is not published yet.
Combat skills
Attacks target by leaping and crashing down. Three hits possible in sequence, with final strike causing 1s stun effect.
Charges forward dealing damage and increasing target's BREAK damage taken by 15% for 15s. If nearby targets exist, it ricochets up to 4 times, including allies.
Jumps high and crashes down, hitting enemies on impact. Gains Ballistic Guard, boosting damage reduction by 20% and resisting interruptions. When attacked, sends out a shockwave dealing 10 Might damage. Minimum 0.2s between uses.
Attacks target by leaping and crashing down. Three hits possible in sequence, with final strike causing 1s stun effect.
Innate skills
(BREAK) Uses dark energy to strike nearby enemies. Attacks targets within close range.
Ground smash attack hits all nearby targets. Damage dealt to every enemy in range.
Getting around and homeland
Gives special detective vision to spot metal objects and cloaked Aniimo nearby.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Rookey evolution and how to get it
Evolution
- Level 451 Night StoneUnlock once: Pull out the Sword of Bravery
- Level 451 Night StoneDefeat an opponent with Counter damage while in Ballistic Guard · learn the passive talent Unwavering Rampart
Form evolutions (4)
Forms keep their form when they evolve. Each costs the same as the Basic route above, plus the extra condition shown.
- Timberline Helmut → Timberline Pawney no extra condition
- Timberline Helmut → Timberline Rookey no extra condition
- Snowfield Helmut → Snowfield Pawney Snowy weather
- Snowfield Helmut → Snowfield Rookey Snowy weather
How to get Rookey
- Catch it in the wild (Basic, Snowfield, Timberline forms). See where and when below.
- Evolve Helmut at level 45, using 1 Night Stone.
- Boss: Alpha Rookey, level 40, Russet Highlands
- Snowfield form: snowy weather, hidden inside snowballs near Sanctum: First Sight

