
Jeburst
Light but tough wing membranes grow from its forelimbs, and two pairs of water-storage organs on its wings fire strong jets that shoot it like an arrow upstream and up to the top of the falls.
Jeburst stats, skills and locations
Attributes
Total 542
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Using a skill or Ultimate gives 1 stack of Turbo Boost, boosting next basic attack's damage and Break by 120%, up to 2 stacks. Entering battle grants a free Ultimate refreshing every 120s.
Combat skills
Spinning slash on surrounding targets that lowers their Water resistance by 15% for 20s.
Rotates to strike surrounding enemies. Also drains 5 Energy from the target.
Spinning slash on nearby targets that cuts the healing they receive by 70% for 15s.
Drives water element power into the ground, raising BREAK Efficiency by 25% for 20s.
Shoots upward, then crashes into the target for one heavy hit; can also be used in mid-air.
Innate skills
A close-range attack using water power.
Enters Jet Flight state for 8s. Basic attacks deal 30 Might damage during this time. Exits after 15 hits or when time ends.
Getting around and homeland
Pathfinding
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 542
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Using a skill or Ultimate gives 1 stack of Turbo Boost, boosting next basic attack's damage and Break by 120%, up to 2 stacks. Entering battle grants a free Ultimate refreshing every 120s.
Combat skills
Spinning slash on surrounding targets that lowers their Water resistance by 15% for 20s.
Rotates to strike surrounding enemies. Also drains 5 Energy from the target.
Spinning slash on nearby targets that cuts the healing they receive by 70% for 15s.
Drives water element power into the ground, raising BREAK Efficiency by 25% for 20s.
Shoots upward, then crashes into the target for one heavy hit; can also be used in mid-air.
Innate skills
A close-range attack using water power.
Enters Jet Flight state for 8s. Basic attacks deal 30 Might damage during this time. Exits after 15 hits or when time ends.
Getting around and homeland
Pathfinding
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Stats, trait and skills shown are the Basic form's: every Prismana form in the official data shares them with its Basic form.
Attributes
Total 542
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Using a skill or Ultimate gives 1 stack of Turbo Boost, boosting next basic attack's damage and Break by 120%, up to 2 stacks. Entering battle grants a free Ultimate refreshing every 120s.
Combat skills
Spinning slash on surrounding targets that lowers their Water resistance by 15% for 20s.
Rotates to strike surrounding enemies. Also drains 5 Energy from the target.
Spinning slash on nearby targets that cuts the healing they receive by 70% for 15s.
Drives water element power into the ground, raising BREAK Efficiency by 25% for 20s.
Shoots upward, then crashes into the target for one heavy hit; can also be used in mid-air.
Innate skills
A close-range attack using water power.
Enters Jet Flight state for 8s. Basic attacks deal 30 Might damage during this time. Exits after 15 hits or when time ends.
Getting around and homeland
Pathfinding
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Jeburst evolution and how to get it
Evolution
- Level 661 Wave StoneUnlock once: Complete Land of Raging Currents
Form evolutions (1)
Forms keep their form when they evolve. Each costs the same as the Basic route above, plus the extra condition shown.
- Tempest Jeglid → Tempest Jeburst During a storm
How to get Jeburst
- Catch it in the wild (Basic, Tempest forms). See where and when below.
- Evolve Jeglid at level 66, using 1 Wave Stone.
